Specifications
VisionPose Specification
Product Name | VisionPose Standard | VisionPose Single3D | |||
---|---|---|---|---|---|
for Windows C# | for Windows C++ | for Linux | for Windows Unity | for iOS/ iPadOS | |
Available Version | Ver.1.8.1 | Ver.1.8.1 | Ver.1.8.0 | Ver.1.4.0 | Ver.1.3.2 |
OS | Windows 10(64bit), Windows 11 | Windows 10(64bit), Windows 11 | Linux (Ubuntu 18.04) | Windows 10(64bit), Windows 11, Unity | iOS/ iPadOS |
Programing Language | C# | C++ | C++ | C# for Unity | Swift |
3D Inference | 30 Keypoints/Dual cameras | 17 Keypoints/Single camera | |||
2D Inference | 30 Keypoints/Single camera | 30 Keypoints/Single camera | |||
Sample App (source code included) Real-time footage analysis | BodyAndColor | BodyAndColor with MICHICO | BodyAndColor with MICHICO/ BodyAndColorSwift | ||
Command line tool analyzing image and video files | VP Analyzer | VP Analyzer for Single3D | – | ||
Analysis of video image files (using VP Analyzer) | Image file types: [INPUT] .jpg, .png, .bmp –> [OUTPUT] .jpg, .png Video file types: [INPUT] .avi, .mp4, .wmv, .mov –> [OUTPUT] .avi | – | |||
Computer Hardware | PC with NVIDIA GPU (see PC Specifications) | iPhone/iPad (see iPhone/iPad Specifications) | |||
Camera Specifications | Webcams connected through USB, or IP camera Note: Not all cameras are supported. | Built-in camera (IN/OUT) | |||
Recommended Camera | Logitech HD Pro Webcam C920r, C922 | ||||
Examples of supported cameras | Logitech HD Pro Webcam C920, C920r, C922, C930e, BRIO *Performance may change based on hardware. |
PC Specifications
CPU | Equivalent to Core i7-6700 or higher |
---|---|
Memory | 16GB or more |
GPU | Minimum: NVIDIA GPU with at least 6GB of memory Recommended: NVIDIA GPU equivalent to GeForce RTX 3060 or higher |
CUDA Version | CUDA11, CUDA10* *CUDA10 cannot be used with the RTX3000 series of GPU, or for Single3D. |
Confirmed usable GPU | GeForce RTX 4090 GeForce RTX 4080 Laptop GPU GeForce RTX 4070 Ti GeForce RTX 4060 Laptop GPU GeForce RTX 4050 Laptop GPU GeForce RTX 3090 GeForce RTX 3080 GeForce RTX 3070 GeForce RTX 3060 GeForce RTX 2080 Ti GeForce RTX 2080 GeForce RTX 2070 SUPER GeForce RTX 2070 GeForce RTX 2060 SUPER GeForce GTX 1080 Ti GeForce GTX 1080 GeForce GTX 1080 Laptop (8GB) GeForce GTX 1070 GeForce GTX 1060 (6GB) *Performance may change based on hardware. **Note that NVIDIA GeForce 4000-series cards are not supported. |
iPhone/iPad Specifications
iPhone XS/XS MAX/XR iPhone 11~ iPhone SE(2nd〜) iPad mini(5th〜)/Air(3rd~)/Pro 11inch(1st~)/Pro 12.9inch(3rd~) iPad(8th〜) * Mac/Xcode for Development |
Release Notes
- Ver.1.8.1
Windows C#31/10/2024
Change manual content. Bug fixes.Windows C++05/11/2024
Change manual content. - Ver.1.8.0
Windows C#, C++01/08/2023
Bug fixes.Linux31/10/2024
Bug fixes. - Ver.1.7.0
Windows C#, C++08/02/2023
Updated CUDA/cuDNN/TensorRT versions.Linux08/03/2023
Updated CUDA/cuDNN/TensorRT versions. Change target OS to Ubutnu20.04 - Ver.1.6.6
Windows C#, C++, Linux26/01/2023
Bug fixes. - Ver.1.6.5
Windows C#, C++, Linux28/09/2022
Bug fixes. - Ver.1.6.4
Windows C#, C++05/09/2022
Added GUI VP Analyzer. Bug fixes.Linux05/09/2022
Bug fixes. - Ver.1.6.3
Windows C#, C++Linux12/22/2020
Changed the library version of the execution environment (CUDA, cuDNN, TensorRT). Added GeForce RTX 30 series explanation to the manual. Added version acquisition API. - Ver.1.6.2
Windows C#, C++Linux11/25/2020
Added time stamp acquisition IF to skeleton frame. acquisition IF for C++. Added the API for reloading configuration for calibration. Bug fixes. - Ver.1.6.1
Windows C#, C++Linux11/06/2020
Enabled specification of the configuration file. Bug fixes. - Ver.1.6.0
Windows C#, C++Linux09/09/2020
Started support for TensorRT7.1/ CUDA11.0. Started support for Video streams. Changed the configuration items. Bug fixes. - Ver.1.5.3-NX
Jetson Xavier NX06/29/2020
Changed the description of the manual “6. Camera Placement”. Bug fixes. - Ver.1.5.2
Jetson AGX Xavier06/11/2020
Added CSV format for output. Bug fixes. - Ver.1.5.1
Windows C#, C++Linux02/07/2020
Changed setting items. Renamed video analysis tool to “VPAnalyzer”. Bug fixes. - Ver.1.5.0
Windows C#, C++Linux07/31/2019
Integrated C# DLL “VisionPoseWrapper.dll” into “VisionPoseCSharp.dll”. Bug fixes. - Ver.1.4.0
Windows C#, C++Linux05/27/2019
Added Windows/ C++ interface. Added Linux/ C++ interface. Added multi-thread inference function. Added multi-GPU inference function. Added Camera Index Settings. Added Cameraless mode. Bug fixes. - Ver.1.3.0
Windows C#02/27/2019
Improved analysis speed. Adjusted position of the spine (Spine Mid). Added Shooting guide to the camera calibration function. Changes in the skeleton display specifications of the sample application “BodyAndColor”. Changes in the skeleton display specifications of the file analysis tool “FileAnalyzer”. Bug fixes. - Ver.1.2.0
Windows C#02/27/2018
Added Single camera mode. Added Analysis Mode setting that emphasizes either accuracy or speed. Bug fixes. - Ver.1.1.0
Windows C#11/19/2018
Added a tool to infer video/ still image files. Bug fixes. - Ver.1.0.0
Windows C#11/01/2018
First Version.
- Ver.1.4.0
Windows Unity31/10/2024
Bug fixes. - Ver.1.3.2
iOS/iPadOS09/09/2024
Changed the target OS version of the Swift sample programs to 16 or higher. Bug fixes. - Ver.1.3.1
iOS/iPadOS07/01/2024
First Version. - Ver.1.2.1
Windows Unity05/09/2022
Added GUI VP Analyzer for Single3D. Bug fixes. - Ver.1.2.0
Windows Unity09/29/2021
Updated AI network. - Ver.1.1.0
Windows Unity07/28/2021
Added Video Stream support. Added camera index specification function. Added cameraless mode function. Added CSV output format. Changed setting items. Upgraded to TensorRT7.2 / CUDA11.0. Bug fixes. - Ver.1.0.2
Windows Unity01/28/2020
Changed setting items. Renamed the video analysis tool to “VPAnalyzerForSingle3D.exe”. Bug fixes. - Ver.1.0.1
Windows Unity09/03/2019
Bug fixes. - Ver.1.0.0
Windows Unity08/30/2019
First Version.